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The Only Constant is Change -- Ten Years of the Digital Cinema Society, April 2013

By DCS, Jan 2, 2014

The Digital Cinema Society remains dedicated to informing the entertainment industry regarding the integration of new technology. As we get ready to celebrate our 10th Anniversary this year at NAB, perhaps it is time to reflect on where we started, where we are now, and identify our goals for the future.  It's ... [ Read: The Only Constant is Change -- Ten Years of the Digital Cinema Society, April 2013 ]

3D in Decline? by DCS President James Mathers, Excerpted from DCS eNewsletter of July 2013

By DCS, Jan 2, 2014

3D in Decline? The Percentage of Box Office is Down and TV Programers Are Pulling the Plug on 3D Sad to say for 3D enthusiasts, but the latest wave of 3D seems to be losing steam, especially in regard to 3DTV. Although domestic box office returns were respectable, moviegoers largely passed on the opportunity to see ... [ Read: 3D in Decline? by DCS President James Mathers, Excerpted from DCS eNewsletter of July 2013 ]

Bracing for the Correction, by Marty Shindler, CEO of The Shindler Perspective, July 2013

By DCS, Jan 2, 2014

DCS Member Content Contribution: Bracing for the Correction Marty Shindler, DCS Advisory Board Member and CEO of the consulting firm, The Shindler Perspective We often hear on the business news channels and in the business press about companies, industries, and even market segments going through correction periods. ... [ Read: Bracing for the Correction, by Marty Shindler, CEO of The Shindler Perspective, July 2013 ]

Excuse Me, I Think Your Camera is Ringing — Mobile Devices in Movie Making

By DCS, Sep 4, 2013

By James Mathers, Cinematographer and President of DCS My friends at Zacuto took some flack last year as they showed documentary coverage of a Camera Evaluation project they organized and sponsored under the supervision of longtime DCS member, the renowned DP, Bruce Logan, ASC. The program was set up as a “blind” ... [ Read: Excuse Me, I Think Your Camera is Ringing — Mobile Devices in Movie Making ]