Digital Society Services

Digital Society Resources

Essays

It's the Pioneers Who Get the Arrows In the Back: The Plight of Innovators in Cinema Technology

By DCS, Oct 27, 2017

by James Mathers Cinematographer and Founder of the Digital Cinema Society (Excerpted from the October 2017 Digital Cinema Society eNewsletter) Entertainment Technology is advancing at an ever accelerating pace, and the tools available for us to create and distribute content keep evolving and improving. But ... [ Read: It's the Pioneers Who Get the Arrows In the Back: The Plight of Innovators in Cinema Technology ]

Trying Not To Come Up Short -- Gathering the Right Tools for the Short Film "Union"

By DCS, Aug 30, 2017

by James Mathers Cinematographer and Founder of the Digital Cinema Society (Excerpted from the August 2017 Digital Cinema Society eNewsletter) I am often offered the opportunity to photograph short films, and by reflex, I have learned to turn them down.  There is rarely monetary compensation commensurate ... [ Read: Trying Not To Come Up Short -- Gathering the Right Tools for the Short Film "Union" ]

Who Needs Another Film Festival?

By DCS, Jun 27, 2017

by James Mathers Cinematographer and Founder of the Digital Cinema Society (Excerpted from the June 2017 Digital Cinema Society eNewsletter) Regular readers of my monthly essays know that I tend to write about the things I’m mulling over.  Whether it’s buying or selling gear, trying to decide if I should ... [ Read: Who Needs Another Film Festival? ]

Saturday Night at the Disco or...How to Avoid Flicker When Shooting Hi-Frame Rates

By DCS, Dec 30, 2016

by James Mathers Cinematographer and Founder of the Digital Cinema Society (Excerpted from the December 2016 Digital Cinema Society eNewsletter) Whether you call it flicker, pulsing, or strobing, the artifacts caused by artificial electric lighting being out of sync with the frame rate and shutter angle ... [ Read: Saturday Night at the Disco or...How to Avoid Flicker When Shooting Hi-Frame Rates ]

Ang Lee's use of 120fps, 3D, 4K on Billy Lynn's Long Halftime Walk is a Powerful Cinematic Tool

By DCS, Nov 12, 2016

by James Mathers Cinematographer and Founder of the Digital Cinema Society (Excerpted from the November 2016 Digital Cinema Society eNewsletter) I was treated to a profound movie-going experience on Veterans Day, a press screening for Billy Lynn’s Long Halftime Walk at 120fps, 3D, 4K, with a 28 foot-lamberts ... [ Read: Ang Lee's use of 120fps, 3D, 4K on Billy Lynn's Long Halftime Walk is a Powerful Cinematic Tool ]

Coming At You In Glorious HDR

By DCS, Oct 27, 2016

by James Mathers Cinematographer and Founder of the Digital Cinema Society (Excerpted from the Digital Cinema Society eNewsletter, October 2016) I’ve previously written a little about HDR, and have even, (somewhat reluctantly,) served on a couple of Industry panels, but that certainly does not make me an ... [ Read: Coming At You In Glorious HDR ]